To Be a Machine: Adventures Among Cyborgs, Utopians, Hackers, and the Futurists Solving the Modest Problem of Death Audiobook, by Mark O'Connell Play Audiobook Sample

To Be a Machine: Adventures Among Cyborgs, Utopians, Hackers, and the Futurists Solving the Modest Problem of Death Audiobook

To Be a Machine: Adventures Among Cyborgs, Utopians, Hackers, and the Futurists Solving the Modest Problem of Death Audiobook, by Mark O'Connell Play Audiobook Sample
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Read By: James Garnon Publisher: Random House Audio Listen Time: at 1.0x Speed 5.83 hours at 1.5x Speed 4.38 hours at 2.0x Speed Release Date: February 2017 Format: Unabridged Audiobook ISBN: 9781524751685

Quick Stats About this Audiobook

Total Audiobook Chapters:

78

Longest Chapter Length:

08:53 minutes

Shortest Chapter Length:

21 seconds

Average Chapter Length:

06:44 minutes

Audiobooks by this Author:

4

Other Audiobooks Written by Mark O'Connell: > View All...

Publisher Description

“This gonzo-journalistic exploration of the Silicon Valley techno-utopians’ pursuit of escaping mortality is a breezy romp full of colorful characters.” —New York Times Book Review (Editor's Choice) Transhumanism is a movement pushing the limits of our bodies—our capabilities, intelligence, and lifespans—in the hopes that, through technology, we can become something better than ourselves. It has found support among Silicon Valley billionaires and some of the world’s biggest businesses. In To Be a Machine, journalist Mark O'Connell explores the staggering possibilities and moral quandaries that present themselves when you of think of your body as a device. He visits the world's foremost cryonics facility to witness how some have chosen to forestall death.  He discovers an underground collective of biohackers, implanting electronics under their skin to enhance their senses. He meets a team of scientists urgently investigating how to protect mankind from artificial superintelligence. Where is our obsession with technology leading us? What does the rise of AI mean not just for our offices and homes, but for our humanity? Could the technologies we create to help us eventually bring us to harm?  Addressing these questions, O'Connell presents a profound, provocative, often laugh-out-loud-funny look at an influential movement. In investigating what it means to be a machine, he offers a surprising meditation on what it means to be human.

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Awards

  • Among shortlisted titles for The Baillie Gifford Prize, 2017

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About Mark O'Connell

Charles Constant is an actor whose professional storytelling career began at the age of thirteen, when he became an Actors’ Equity Association apprentice. An accomplished audiobook narrator, he has recorded many popular titles, including How to Win at the Sport of Business by Mark Cuban.