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Download Ready Player One Audiobook

Extended Audio Sample Ready Player One, by Ernest Cline Click for printable size audiobook cover
4.00001704071026 out of 54.00001704071026 out of 54.00001704071026 out of 54.00001704071026 out of 54.00001704071026 out of 5 4.00 (58,683 ratings) (rate this audio book) Author: Ernest Cline Narrator: Wil Wheaton Publisher: Penguin Random House Format: Unabridged Audiobook Delivery: Instant Download Audio Length: Release Date:
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At once wildly original and stuffed with irresistible nostalgia, Ready Player One is a spectacularly genre-busting, ambitious, and charming debut—part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner, and flying DeLoreans achieve light speed.

It’s the year 2044, and the real world is an ugly place.

Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.

And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whomever can unlock them.

For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved—that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’ oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.

And then Wade stumbles upon the first puzzle.

Suddenly the whole world is watching, and thousands of competitors join the hunt—among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life—and love—in the real world he’s always been so desperate to escape.

A world at stake.
A quest for the ultimate prize.
Are you ready?

Download and start listening now!

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Quotes & Awards

  • I was blown away by this book…A book of ideas, a potboiler, a game-within-a-novel, a serious science-fiction epic, a comic pop culture mash-up–call this novel what you will, but READY PLAYER ONE will defy every label you try to put on it. Here, finally, is this generation’s Neuromancer. Will Lavender, New York Times bestselling author of Dominance
  • I really, really loved READY PLAYER ONE…Cline expertly mines a copious vein of 1980s pop culture, catapulting the reader on a light-speed adventure in an advanced but backward-looking future. Daniel H. Wilson, New York Times bestselling author of Robopocalypse 
  • A nerdgasm…imagine Dungeons and Dragons and an 80s video arcade made hot, sweet love, and their child was raised in Azeroth. John Scalzi, New York Times bestselling author of Old Man’s War
  • Completely fricking awesome...This book pleased every geeky bone in my geeky body.  I felt like it was written just for me. Patrick Rothfuss, #1 New York Times bestselling author of The Wise Man’s Fear  
  • “An exuberantly realized, exciting, and sweet-natured cyber-quest. Cline’s imaginative and rollicking coming-of-age geek saga has a smash-hit vibe. Booklist, starred review 
  • This adrenaline shot of uncut geekdom, a quest through a virtual world, is loaded with enough 1980s nostalgia to please even the most devoted John Hughes fans… sweet, self-deprecating Wade, whose universe is an odd mix of the real past and the virtual present, is the perfect lovable/unlikely hero. Publishers Weekly, Pick of the Week 
     

  • “The science-fiction writer John Scalzi has aptly referred to READY PLAYER ONE as a “nerdgasm” [and] there can be no better one-word description of this ardent fantasy artifact about fantasy culture…But Mr. Cline is able to incorporate his favorite toys and games into a perfectly accessible narrative. Janet Maslin, The New York Times

  • Triggers memories and emotions embedded in the psyche of a generation...[Cline crafts] a fresh and imaginative world from our old toy box, and finds significance in there among the collectibles.  A- Entertainment Weekly
  • “A most excellent ride…the conceit is a smart one, and we happily root for [the heroes] on their quest…fully satisfying. Boston Globe
  • Enchanting…Willy Wonka meets the Matrix. This novel undoubtedly qualifies Cline as the hottest geek on the planet right now. [But] you don't have to be a geek to get it. USA Today 
  • Ridiculously fun and large-hearted, and you don't have to remember the Reagan administration to love it…[Cline] takes a far-out premise and engages the reader instantly…You'll wish you could make it go on and on. NPR.org
  • A fun, funny and fabulously entertaining first novel…This novel's large dose of 1980s trivia is a delight…[but] even readers who need Google to identify Commodore 64 or Inky, Blinky, Pinky and Clyde, will enjoy this memorabilian feast. Cleveland Plain Dealer
  • The grown-up's 'Harry Potter’…the mystery and fantasy in this novel weaves itself in the most delightful way, and the details that make up Mr. Cline's world are simply astounding. READY PLAYER ONE has it all. Huffington Post
  • Incredibly entertaining…Drawing on everything from "Back to the Future" to Roald Dahl to Neal Stephenson's groundbreaking "Snow Crash," Cline has made READY PLAYER ONE a geek fantasia, '80s culture memoir and commentary on the future of online behavior all at once. Austin American-Statesman
  • READY PLAYER ONE is the ultimate lottery ticket. New York Daily News
  • This non-gamer loved every page of READY PLAYER ONE. Charlaine Harris, #1 New York Times bestselling author of the Sookie Stackhouse series
  • A treasure for anyone already nostalgic for the late 20th century. . . But it’s also a great read for anyone who likes a good book. Wired.com
  • Gorgeously geeky, superbly entertaining, this really is a spectacularly successful debut. Daily Mail (UK)
  • A gunshot of fun with a wicked sense of timing and a cast of characters that you're pumping your fist in the air with whenever they succeed. I haven't been this much on the edge of my seat for an ending in years. Chicago Reader
  • A rollicking, surprise-laden, potboiling, thrilling adventure story…. I loved every sentence of this book Mark Frauenfelder, BoingBoing
  • A 'frakking' good read [featuring] incredible creative detailI grinned at the sheer audacity of Cline's imagination. Milwaukee Journal Sentinel

    [A] fantastic page-turner….READY PLAYER ONE may be science fiction, but it's also written for people who have never picked up an SF novel in their lives…
  • Fascinating and imaginative…It's non-stop action when gamers must navigate clever puzzles and outwit determined enemies in a virtual world in order to save a real one. Readers are in for a wild ride. Terry Brooks, #1 New York Times bestselling author of the Shannara series
  • “Triggers memories and emotions embedded in the psyche of a generation…[Cline] crafts a fresh and imaginative world from our old toy box, and finds significance in there among the collectibles.”

    Entertainment Weekly

  • “Gorgeously geeky, superbly entertaining, this really is a spectacularly successful debut.”

    Daily Mail (London)

  • “Enchanting…Willy Wonka meets the Matrix. This novel undoubtedly qualifies Cline as the hottest geek on the planet right now. [But] you don’t have to be a geek to get it.”

    USA Today

  • “The science fiction writer John Scalzi has aptly referred to Ready Player One as a ‘nerdgasm’ [and] there can be no better one-word description of this ardent fantasy artifact about fantasy culture…Mr. Cline is able to incorporate his favorite toys and games into a perfectly accessible narrative.”

    New York Times

  • “Ridiculously fun and large-hearted, and you don’t have to remember the Reagan administration to love it…[Cline] takes a far-out premise and engages the reader instantly…You’ll wish you could make it go on and on.”

    NPR

  • “The grown-up’s Harry Potter…The mystery and fantasy in this novel weaves itself in the most delightful way, and the details that make up Mr. Cline’s world are simply astounding. Ready Player One has it all.”

    Huffington Post

  • “A treasure for anyone already nostalgic for the late twentieth century…But it’s also a great read for anyone who likes a good book.”

    Wired

  • Ready Player One is the ultimate lottery ticket.”

    New York Daily News

  • “A fun, funny and fabulously entertaining first novel…This novel’s large dose of 1980s trivia is a delight…[but] even readers who need Google to identify Commodore 64 or Inky, Blinky, Pinky and Clyde, will enjoy this memorabilian feast.”

    Cleveland Plain Dealer

  • “A most excellent ride…The conceit is a smart one, and we happily root for [the heroes] on their quest…Fully satisfying.”

    Boston Globe

  • “A ‘frakking’ good read [featuring] incredible creative detail…I grinned at the sheer audacity of Cline’s imagination.”

    Milwaukee Journal Sentinel

  • “A gunshot of fun with a wicked sense of timing and a cast of characters that you’re pumping your fist in the air with whenever they succeed. I haven’t been this much on the edge of my seat for an ending in years.”

    Chicago Reader

  • “An exuberantly realized, exciting, and sweet-natured cyber-quest. Cline’s imaginative and rollicking coming-of-age geek saga has a smash-hit vibe.”

    Booklist (starred review)

  • “This adrenaline shot of uncut geekdom, a quest through a virtual world, is loaded with enough 1980s nostalgia to please even the most devoted John Hughes fans…Sweet, self-deprecating Wade, whose universe is an odd mix of the real past and the virtual present, is the perfect lovable/unlikely hero.”

    Publishers Weekly

  • A New York Times Bestseller
  • Winner of the 2012 YALSA Alex Award
  • Selected for the August 2011 Indie Next List
  • Nominated for the 2014 Abraham Lincoln Award
  • A Publishers Weekly Pick of the Week
  • A 2012 Locus Award Nominee
  • Winner of Alex Award - YALSA, 2012

Listener Opinions

  • 5 out of 55 out of 55 out of 55 out of 55 out of 5 by JKinPA | 6/15/2016

    " Great book read by Wil Weaton. If you grew up in the 80's and are somewhat of a tech geek, this will hit on all points. Tons of great 80's references and the story itself comes across as a pretty plausible story line. Can't wait to see how this story comes across on the big screen. "

  • 4 out of 54 out of 54 out of 54 out of 54 out of 5 by pcollums | 4/29/2016

    " Cool story that references the best decade ever. Thoroughly enjoyed this book. Narration above average. Easy listening. "

  • 5 out of 55 out of 55 out of 55 out of 55 out of 5 by Hobbes | 1/28/2014

    " I really loved this book. The story is a classic. Set in a few decades in the future after the economical collapse of the world. A boy, Parzival, comes from nothing. His parents are dead, he lives in the slums with his aunt who only lets him live there so she can take his food vouchers. He lives most of his life inside Oasis, inside a digital world. It is the story of rising up, finding and fighting for something greater than oneself, and really finding oneself. At least that is what I took from this story. I could go into more details, but I'd rather let people discover the story for themselves. The book is full of 80s pop culture and the vastness that is geekdom. Which I think makes it fantastic. The future has become obsessed with the subculture of today's fandom because the richest man in the world left his fortune to who ever can find his Easter egg. And to find it, you must like what he liked, obsess over what he obsessed over, walk in his shoes. As a gamer, as a music lover, as a geek I loved it. It felt like coming home, same way conventions make me feel. But with better hygiene and less crowds. "

  • 5 out of 55 out of 55 out of 55 out of 55 out of 5 by Kathleen Lawson | 1/25/2014

    " I really enjoyed this book! I plowed through it in a day and a half! "

  • > Show All
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