The gods are dead. The Magelord Salazar and his magically
enhanced troops, the Augmentors, crush any dissent they find in the minds of
the populace. On the other side of the Broken Sea, the White Lady plots the
liberation of Dorminia, with her spy-mistresses, the Pale Women. Demons and abominations
plague the Highlands.
The world is desperately in need of heroes. But what it gets
instead are a ragtag band of old warriors, a crippled Halfmage, two orphans, and
an oddly capable manservant: the Grim Company.
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