The Culture -- a human/machine symbiotic society -- has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game. . .a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life -- and very possibly his death.
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"Jernau Gurgeh is an expert game-player from the techno-utopian Culture, bored with life, and a total jerk. Azad is an oppressive empire of humanoids in one of the Magellanic Clouds, tied together by an intricate game that's supposed to be a perfect model of life and that they use to determine their status hierarchy. Contact, the culture's military and social-engineering organization, recruits Gurgeh to play in an Azad tournament for a purpose they won't they won't explain. Most of the book only impressed on me how obnoxious Gurgeh is and how twisted the empire is, without giving much background information on the games or anything else or provoking any emotion except revulsion. My opinion improved after the last part, though, which finally let up on the disgust and brought in a little bit of the awe I remember from Consider Phlebas."
— Silvio (4 out of 5 stars)
“Few of us have been exposed to a talent so manifest and of such extraordinary breadth.”
— New York Times Book Review of Science Fiction“Supple prose and subtle manipulations of plot produce a thought-provoking story which is highly recommended.”
— Library Journal" Not my favorite Culture novel, for whatever reason, but still well worth a read. "
— Wendy, 2/12/2014" A great book - games within, games, within games make this a witty, intellectual science fiction tour de force. Highly recommended. "
— Doug, 2/8/2014" Because I am a gamer, I am biased to love this book. I will be recommending it to any and all of my gamer friends. "
— Anna, 2/3/2014" The best intro to the Culture novels. "
— Jim, 11/25/2013" Liked the idea of 'the Culture' a futuristic pan-Universal collective. Raises thougts on the future of gender and social norms. The book itself is ok, I wasn't incredibly gripped so I read it quickly and without much care. "
— Erik, 11/20/2013" Hadn't read an 'M' Banks previously, and had some average experiences with his mainstream fare, so thought I'd give a Culture novel a go as one last throw of the dice. Duly rewarded. "
— Bookhuw, 11/15/2013" A story about a board game player in the Culture universe. Hell yes. "
— Ian, 11/5/2013" Really brilliant novel. His depiction of the robots in the novel is often humorous. The alien race, the Azad empire, is also very clever. At times I thought they could have been described in more detail, but otherwise a very interesting story, especially towards the end. "
— Peter, 11/1/2013" This was a fun read with a clever premise, but it felt a bit shallow and wasn't as good as the first Culture novel, Consider Phlebas "
— Takim, 10/26/2013" A brilliant concept and central character. One of my all time favourite books. "
— Anthony, 10/14/2013" Very good novel. Features the "fish out of water" technique that Mr. Banks often uses with citizens of the Culture that find themselves in "less civilized" societies. "
— Ken, 8/29/2013Iain Banks (1954–2013) was a Scottish author considered one of the most powerful, innovative, and exciting writers of his generation. He wrote mainstream fiction under the name Iain Banks and science fiction as Iain M. Banks. Following the publication and success of The Wasp Factory in 1984, he began to write full time. His first science fiction book, Consider Phlebas, was released in 1987, marking the start of the popular Culture series. His books have been adapted for theater, radio, and television. In honor of his science fiction work, an asteroid was named for him in 2013, and asteroid (5099) Iainbanks now resides in the main asteroid belt of the Sol system.
Peter Kenny, an AudioFile Earphones Award–winning narrator, is a talented and experienced actor, voice-over artist, singer, musician, and designer, with over twenty-five years of experience working in theater, film, television, and audio. He has achieved great critical acclaim for multicharacter recordings of audiobooks by authors such as Iain Banks, Christopher Priest, and Edmund St Aubyn.