Super Mario: How Nintendo Conquered America Audiobook, by Jeff Ryan Play Audiobook Sample

Download Super Mario: How Nintendo Conquered America Audiobook

Super Mario: How Nintendo Conquered America Audiobook, by Jeff Ryan Play Audiobook Sample
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Author: Jeff Ryan Narrator: Ray Porter Publisher: Blackstone Publishing Audio Length: Release Date: August 2011 Format: Unabridged Audiobook Delivery: Instant Download ISBN: 9781481571630

Publisher Description

The story of Nintendo’s rise and the beloved icon who made it possible

Nintendo has continually set the standard for video game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape.

The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the American market. Lawsuits, Hollywood, die-hard fans, and face-offs with Sony and Microsoft are all part of the drama. Find out about

–Mario’s eccentric yet brilliant creator, Shigeru Miyamoto, who was tapped for the job because he was considered expendable;

–Minoru Arakawa, the son-in-law of Nintendo’s imperious president, who bumbled his way to success; and

–The unexpected approach that allowed Nintendo to reinvent itself as the gaming system for the nongamer, especially now with the Wii.

Even those who can’t tell a Koopa from a Goomba will find this a fascinating story of striving, comeuppance, and redemption.

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  • “Fascinating…Jeff Ryan’s Super Mario: How Nintendo Conquered America delivers illuminating details…It’s almost surprising that the chronology of a Japanese video game company could be this entertaining, but Ryan makes it so.”

    - Fortune
  • “One of America’s favorite pastimes is covered in exhaustive, enthusiastic detail.”

    - Publishers Weekly
  • “Ryan explores the history of Nintendo and the evolution of video games through the iconic Super Mario. Ray Porter has a great voice for this production since he sounds largely like the primary demographic: a twenty- or thirty-something male with a passion for video games. Ryan argues that the success of Nintendo is not the power of its graphics but the fun factor, made explicit through the icon of Super Mario and his appearance in many great games. Porter’s delivery is lively and enthusiastic; he maintains a good energy throughout the reading. His strong projection helps navigate the sometimes ridiculous game descriptions as well as punctuates Ryan’s insights. Porter’s joviality makes one wonder if he himself has also been a fan of Nintendo.”

    - AudioFile
  • “Nintendo’s thirty-year history in the gaming business is long and convoluted, and Ryan does a game job of narrowing it down while cramming everything into a single, readable tome.”

  • “A fascinating read. While much of the information may be known to those who have read other gaming history books, in Super Mario: How Nintendo Conquered America, it is all brought together and more detail added to give you a full timeline of events…If you have any interest in Nintendo, then this is certainly a book to add to your collection…And following reading it I’ll guarantee your first desire will be to pick up a Mario game and start playing.”



  • An bestseller

Customer Reviews

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  • Overall Performance: 3 out of 53 out of 53 out of 53 out of 53 out of 5

    " An riveting history of Mario and Nintendo. There is so much packed in 270 pages although I wish the author had stopped at the advent of the WII. The most fascinating chapters were the early ones and the story of Mario's creation and subsequent rise to fame. "

    - Ashley, 11/5/2011
  • Overall Performance: 2 out of 52 out of 52 out of 52 out of 52 out of 5

    " I nice history of Nintendo. It needed to have a little more depth and his attempts at humour were bad. "

    - Simon, 11/4/2011
  • Overall Performance: 3 out of 53 out of 53 out of 53 out of 53 out of 5

    " The facts presented throughout the book were really great to learn but it seemed to jump around too much to provide a consistent flow. "

    - Benjamin, 10/31/2011
  • Overall Performance: 4 out of 54 out of 54 out of 54 out of 54 out of 5

    " I loved as I read this I remembered the timeline of gaming history and when certain games or consoles were first available and popular. Also, it made me want to play old school games again - Super Mario Bros., Tetris, Dr. Mario, and even good ol' Sonic the Hedgehog! "

    - Amie, 9/1/2011
  • Overall Performance: 5 out of 55 out of 55 out of 55 out of 55 out of 5

    " The level at which I enjoyed this book has officially, and forever cemented my place in the halls of Super-dorkdom..... "

    - Eric, 8/24/2011
  • Overall Performance: 2 out of 52 out of 52 out of 52 out of 52 out of 5

    " This book is pretty good. The only thing that would make it better would be if I didn't already know every single bit of information in it. I guess I'm not the target audience. (Also, the number of incorrect facts in this book was kind of unbelievable.) "

    - Nate, 8/13/2011

About the Author

Jeff Ryan, a lifelong gamer, has been featured in Salon and on NPR’s All Things Considered. He reviewed over five hundred video games and covered four console launches as the games editor for Katrillion, a popular dot-com-era news and entertainment website. He lives in Bloomfield, New Jersey.

About the Narrator

Ray Porter has garnered two Audie nominations as well as several Earphones Awards and enthusiastic reviews for his sparkling narration of audiobooks. A fifteen-year veteran of the Oregon Shakespeare Festival, he has also appeared in numerous films and television shows.