Significant Zero: Heroes, Villains, and the Fight for Art and Soul in Video Games Audiobook, by Walt Williams Play Audiobook Sample

Significant Zero: Heroes, Villains, and the Fight for Art and Soul in Video Games Audiobook

Significant Zero: Heroes, Villains, and the Fight for Art and Soul in Video Games Audiobook, by Walt Williams Play Audiobook Sample
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Read By: Kevin T. Collins Publisher: Tantor Listen Time: at 1.0x Speed 6.33 hours at 1.5x Speed 4.75 hours at 2.0x Speed Release Date: September 2017 Format: Unabridged Audiobook ISBN: 9781541481350

Quick Stats About this Audiobook

Total Audiobook Chapters:

19

Longest Chapter Length:

56:46 minutes

Shortest Chapter Length:

10:27 minutes

Average Chapter Length:

30:25 minutes

Audiobooks by this Author:

1

Publisher Description

When his satirical musings in a college newspaper got him discharged from the Air Force, it became clear to Walt Williams that his destiny in life was to be a writer—he just never thought he’d end up writing video games, let alone working on some of the most successful franchises in the industry—Bioshock, Civilization, Borderlands, and Mafia, among others. Williams pulls back the curtain on an astonishingly profitable industry that has put its stamp on pop culture and yet is little known to those outside its walls. In his reflective yet comically-observant voice, Williams walks you through his unlikely and at times inglorious rise within one of the world’s top gaming companies, exposing an industry abundant in brain power and out-sized egos, but struggling to stay innovative.

Significant Zero also provides clear-eyed criticism of the industry’s addiction to violence and explains how the role of the narrative designer—the poor soul responsible for harmonizing gameplay with storylines—is crucial for expanding the scope of video games into more immersive and emotional experiences.

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“Narrator Kevin Collins gives listeners a bird’s-eye view of professional life in the video game industry…His soft, wry delivery fits well with Williams’ deadpan jokes and commentary on annoying bosses, lame industry practices, and quirky video game culture.”

— AudioFile 

Quotes

  • An entertaining and provocative look inside big-time video game development.

    — Kirkus
  • “A compelling look into a world that doesn’t like to spill its secrets to outsiders…[Significant Zero] has a bright Hero’s Journey arc (complete with setbacks, small deaths) and the winning of boons through cleverness and combat.”

    — NPR
  • “Williams reveals the video-gaming industry in all its lucrative shine and questionable morality…[and] provides a refreshing and realistic portrayal of succeeding at attaining a dream via an unforeseen career trajectory.”

    — Booklist

Significant Zero Listener Reviews

Overall Performance: 5 out of 55 out of 55 out of 55 out of 55 out of 5 (5.00)
5 Stars: 1
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Narration: 5 out of 55 out of 55 out of 55 out of 55 out of 5 (5.00)
5 Stars: 1
4 Stars: 0
3 Stars: 0
2 Stars: 0
1 Stars: 0
Story: 5 out of 55 out of 55 out of 55 out of 55 out of 5 (5.00)
5 Stars: 1
4 Stars: 0
3 Stars: 0
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  • Overall Performance: 5 out of 55 out of 55 out of 55 out of 55 out of 5 Narration Rating: 5 out of 55 out of 55 out of 55 out of 55 out of 5 Story Rating: 5 out of 55 out of 55 out of 55 out of 55 out of 5

    — David Hoberg, 2/12/2019

About Walt Williams

Walt Williams, originally from Louisiana, moved to New York to pursue a writing career and took a job at 2K Games, one of the largest video game publishers in the world. Over the past ten years he rose from entry-level game analyst to senior writer, helping bring life to Bioshock, The Darkness, and other beloved franchises.

About Kevin T. Collins

Brittany Pressley has won several Earphones Awards as well as the prestigious Audie Award for Best Narration in 2018. She has recorded over one hundred titles and has received several nominations for American Library Association’s annual list of Amazing Audiobooks for Young Adults. She is also an accomplished singer-songwriter and voice actress. Her voice can be heard on national and international TV and radio commercials as well as several animated series and video games. She is a graduate of Columbia University.