What happens when the
haggling is done and the shops are closed? When the quest has been given, the
steeds saddled, and the adventurers are off to their next encounter? They keep
the world running, the food cooked, and the horses shoed, yet what adventurer
has ever spared a thought or concern for the Non-Player Characters?
In the town of Maplebark,
four such NPCs settle in for a night of actively ignoring the adventurers
drinking in the tavern when things go quickly and fatally awry. Once the dust
settles, these four find themselves faced with an impossible choice: pretend to
be adventurers undertaking a task of near-certain death or see their town and
loved ones destroyed. Armed only with salvaged equipment, second-hand
knowledge, and a secret that could get them killed, it will take all manner of
miracles if they hope to pull off their charade.
And even if they succeed, the
deadliest part of their journey may well be what awaits them at its end. Download and start listening now!