About to depart on his first vacation in years, Edward Wozny, a hotshot young investment banker, is sent to help one of his firm's most important and mysterious clients. His task is to search their library stacks for a precious medieval codex, a treasure kept sealed away for many years and for many reasons. Enlisting the help of passionate medievalist Margaret Napier, Edward is determined to solve the mystery of the codex-to understand its significance to his wealthy clients, and to decipher the seeming parallels between the legend of the codex and an obsessive role-playing computer game that has absorbed him in the dark hours of the night. The chilling resolution brings together the medieval and the modern aspects of the plot in a twist worthy of earning comparisons to novels by William Gibson and Dan Brown, not to mention those by A. S. Byatt and Umberto Eco. Lev Grossman's Codex is a thriller of the highest order.
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"To quote a phrase from the quote on the cover, this is a "double-helix" of a story. Edward, a young investment banker, finds himself begrudgingly sucked into two worlds that he never would have thought himself to actively take any part in- one of ancient bibliography, and the other, an almost hypnotic immersion into the surreal landscapes of a computer game. The two are entered into completely independent of each other, but the deeper he finds himself in either, the more the empirical lines between them are blurred. Soon, the entire narrative is drawn more like an Escher than a linear plot line- folding back upon itself and blending indistinguishably from one to the other, with mysteries within mysteries and parallels within parallels. The clarity with which this narrative feat is executed stands in stark contrast to the increasingly muddled surreality of Edward's experience, creating a reading experience that is both thrilling and intellectually delightful. The deeper you get into the story, the less subtle the metaphorical cross-overs become, and soon it seems that almost every adjective, every simile, every phrase has its symbolic roots in it's parallel counterpart, and clever is the author who weaves so delightfully across so many seemingly disparate looms, just to emerge with one singular, holographic masterpiece."
— Laylo (4 out of 5 stars)
" I was kind of led on by this book. It was a good story that sucked me in, but the ending was a let down. "
— Kristina, 2/19/2014" A very odd book. Strange doesn't cover it. I'm not sure that the book was worth the trees used to make it. The ending was so anticlimatic and left open. Its almost as if the author just lost train of thougt and never completed the story. "
— Stephanie, 2/18/2014" Enjoyed it, but felt intermittently certain I'd read it before. Therefore, whatever else this book is and however pleasurable it may be, one thing I have to assume it's not is memorable. "
— T., 2/16/2014" Very engrossing--it kept me guessing until the end. "
— Jennifer, 2/15/2014" Quick reading, but lacking a strong plot or any real substance - the sense of urgency for the events just isn't there. And reading about someone playing a computer game? Let's face it - there's no way to make that exciting. "
— Jessica, 2/2/2014" Don't know why I wasted my time on this book. "
— Leah, 1/19/2014" I really enjoyed the first half of this book. Great premise, interesting if mildy unbelievable characters, but I was ready for an adventure. What I got was nothing of the sort. After the prolonged setup of putting the main character on the path to find the codex, the narrative dwindles into mundane nothingness. Literally. The main character gets a cold, sits around his house, and plays a video game for a week. The narrative lost all drive and never regained it. The end feels rushed and unfulfilling. The most redeeming thing about this book is the story within the codex itself. That one was far more interesting. I wish the author had just told that story. I'm a fan of some of Grossman's other work, but this one fell very short for me. "
— Darla, 1/12/2014" Story was interesting enough, but the writing was awkward in places, with forced similes and descriptions that sound like a high school creative writing assignment. And then that disappointing ending...Skip this and read his far superior _The Magicians_ and _The Magician King_ instead. "
— Kevin, 1/11/2014" Although this is a book about books (which I normally enjoy), this one was a bit strange. However, I was interested enough to want to know the outcome! "
— Arden, 12/13/2013" I was very disappointed by this book. Had an interesting premise, but the plot turned out to be totally ridiculous and the ending lame. "
— Laura, 11/16/2013" I bit like Dan Brown works. Fun and interesting. "
— Donald, 9/15/2013" Feels very much like a practice run for the much better 'The Magicians'. "
— Courtney, 8/27/2013" I read this book a long time ago and I don't even remember the climax. But I distinctly recall disliking this book intensely. "
— Balkha, 7/21/2013" Not much interest. Seems to be written from a quest formula. "
— Alan, 5/23/2013" Read this because I enjoyed The Magicians so much. I wasn't as impressed with this one. It felt like he was a less experienced author when he wrote it (which makes sense since it was his first book). "
— Noelle, 5/22/2013" It was pretty good, but somehow missed the mark. Too many loose ends, not enough detail for me. And the science seemed shabby - like I don't imagine that they would let people off the street into a rare book archive and let them handle items without gloves, etc. Maybe I'm just picky. "
— Tracy, 10/7/2012" In the end its a cynical view of the world and relationships. Its a bit immature and to be honest slow read. "
— David, 9/16/2012" This book was really weak. I stuck with it in the hope that there would be some fiendishly clever plot twist at the end that would make slogging through it worthwhile, but no such luck. Thin characters, completely ridiculous plot - the book was crap. "
— Widdershins, 8/12/2012Lev Grossman is a senior writer and book critic for Time magazine. His books have been New York Times bestsellers, and in 2011, he was awarded the John W. Campbell Award from the World Science Fiction Society. A graduate of Harvard and Yale, he lives in Brooklyn with his wife and two daughters.
Jeff Harding, an Earphones Award–winning narrator, is one of the most active American actors based in Britain. He is regularly seen in film and television but maintains interest in fringe theater. He is particularly active in voice-over and radio work. Having competed in rowing for many years, he still lives by the Thames and rows regularly.