A god has died, and it's up to Tara, a first-year associate in the international necromantic firm of Kelethras, Albrecht, and Ao, to bring him back to life before his city falls apart.
Her client is Kos, recently deceased fire god of the city of Alt Coulumb. Without him, the metropolis' steam generators will shut down, its trains will cease running, and its four million citizens will riot.
Tara's job: resurrect Kos before chaos sets in. Her only help: Abelard, a chain-smoking priest of the dead god who's having an understandable crisis of faith. When Tara and Abelard discover that Kos was murdered, they have to make a case in Alt Coulumb's courts—and their quest for the truth endangers their partnership, their lives, and Alt Coulumb's slim hope of survival.
Set in a phenomenally built world in which justice is a collective force bestowed on a few, craftsmen fly on lightning bolts, and gargoyles can rule cities, Three Parts Dead introduces listeners to an ethical landscape in which the line between right and wrong blurs.
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"I hope there is more coming from this author & world... it didn't exactly improve my lack of sleep problem, but did help me stay awake at work. I don't want to give away any more than is in the summary here, but that was GOOD. A really different and interesting spin on magic and the Divine- a necromantic law-firm? Gods that are not only blatantly real and involved with their followers, but that can also go to war, die, and leave creditors squabbling in court? Yes, please!"
—
Jessica (5 out of 5 stars)